Sorry for the errors i made while typing that last post i didnt notice b4 ^_^
ok so here ya go, ima talk about the Hidden Blade backstory, their main focuses their weaknesses ect. Enjoy!!
HIDDEN BLADE BACKSTORY:
every good archtype has always had a backstory, well heres mine. 1 million heliocycles ago, the Hidden Blade was formed. It was an elite group of warriors and samurai that lived in a very sunny land, full of life, to the north. Then the land was invaded by demons and oni. After 100 years of war, the demons one and the new Hidden Blade was formed of demon-warriors, and their homeland was completely destroyed. Now it is a frozen wasteland because of the Hidden Blade's hideout. Their hideout is a volcano made of ice, with the top frozen over to look like the moon when inside of it. The volcano is huge, with an entire 3 cities inside. Now, at the center is a temple. It has a stone inside that freezes everything around it. That is y the area became frozen and shall remain frozen until a force powerful enough stops the Hidden Blade, and that won't be happening soon.
HIDDEN BLADE WEAKNESSES:
The main weakness of the Hidden Blade would be the fact that every single monster has 0 defense. Although with the support cards they have this woudnt be a problem. Although with counter traps and spells these wont matter much. Also, there are cards that can restrict their special summoning capability, simply with any barrier statue monster because each monste is also a Dark type, and there arent many workarounds, especially if you negate their effects. So the thing to focus on is protecting your monsters while slowly building up a huge army, then go all out.
ill continue all this with the next post keep on readin guys ^_^
Sunday, April 28, 2013
Here you go guys this is my first series I have made called the Hidden Blade, I will be posting more cards later and hopefully some other stuff I made up about them so enjoy!!! (I'll be adding Great Wyrm of the Hidden Blade's ritual spell soon!)
This card can be special sumned by removing 2 blade counters from the field. As long as this card is face up on the field, all cards that you control that get blade counters once per turn now get 2 blade counters instead. If this card is used as a synchro material for a "Hidden Blade" synchro monster, then that monster gains def equal to half of their original atk. This card also counts as a Fiend type monster.
As long as this card is face up on the field, "Hidden Blade" monsters that you control cannot be destroyed by battle or by card effects. Each time a "Hidden Blade" monster is normal or special summoned on either side of the field, add one blade counter to this card. Once per turn, you can remove blade counters from this card to summon one "Hidden Blade" monster whose level is equal to or less than the number of blade counters removed from this card, from your hand or deck. You can remove any number of blade counters from this card to put them on a card that blade counters can be put on.
As soon as this card is activated place 2 blade counters on it. Once per turn, you can add 1 blade counter to this card. For every blade counter on this card. For every blade counter on this card, all "Hidden Blade" monsters you control gain 100 atk and def. You can remove any number of blade counters from this card to put them on a card that you can put blade counters on.
When this card is normal or special summoned, put one blade counter on every card you control that you can put blade counters on. Once per turn, you can put 3 blade counters on this card. Once per turn, you can remove blade counters from this card to special summon 1 "Hidden Blade' monster whos level is equal to or less the number of blade counters you removed. This card gains 200 atk and def for each blade counter on ther field. This card also counts as a Fiend type monster.
When this card is normal or special summoned add 2 blade counters to it. Once per turn, you can add 1 blade counter to this card. If this card has 4 or more blade counters on it, you can remove 4 blade counters from this card to special summon one "Archer of the Hidden Blade" from your hand or deck. You can remove any number of blade counters from this card and put them on a card you can put blade counters on. This card also counts as a Warrior type monster.
When this card is normal or special summoned add 2 blade counters to this card. Once per turn you can add 1 blade counter to this card. If this card has 4 or more blade counters on it, its atk and def are doubled. You can reove any number of blade counters from this card to put them on a card you can put blade counters on. This card also counts as a Fiend type monster.
When this card is normal or special summoned, put 2 blade counters on this card and one face up card you can put blade counters on. For every blade counter on this card it gains 200 atk and def. This card also counts as a Warrior type monster
This card cannot be normal summoned or set. This card can only be ritual summoned by using the ritual spell card "Hidden Wyrm Rising". When this card is ritual summoned add 2 blade counters on all cards you control that you can put blade counters on. Once per turn you can put 1 blade counter on this card. For every blade counter on this card all "Hidden Blade" monsters you control gain 200 atk and def. This card cannot be destroyed by battle while it has blade counters on it, also you take no battle damage from battles involving this card. You can remove any number of blade counters from this card and put them on a card you can put blade counters on. This card also counts as a Warrior type monster.
When this car is activated, put 2 blade counters on it. Once per turn, you can put 1 blade counter on this card. Once per turn, you can remove blade counters from this card equal to the number of monsters you control; those selected monsters cannot be destroyed by battle or by card effects, and you take no battle damage involving those monsters. You cannot summon any monsters until your next turn when you activate this effect. You can remove any number of blade counters from this car and put them on a card you can put blade counters on.
1 warrior tuner monster + 2 non-tuner fiend type monsters
Once per turn, you can put 1 blade counter on this card. Once per turn, you can remove any number of blade counters from this card to summon one "Hidden Blade" monster from your deck or hand. You can remove any number of blade counters from this card to put them on a card that you can put blade counters on. This card also counts as a Fiend type monster.
1 fiend tuner monster + 2 non-tuner warrior type monsters
This card cannot be destroyed by battle. Once per turn, you can put 1 blade counter on this card. Once per turn, you can remove any number of blade counters from this card to inflict 200 damage to your opponent for each. You can remove any number of blade counters from this card to put them on a card that you can put blade counters on. This card also counts as a Warrior type monster.
When this card is normal or special summoned, place 2 blade counters on it. For every blade counter on this card, this card gains 500 def.You can remove any number of blade counters from this card to put them on a card th you can put blade counters on. This card also counts as a Warrior type monster.
This card can be special sumned by removing 2 blade counters from the field. As long as this card is face up on the field, all cards that you control that get blade counters once per turn now get 2 blade counters instead. If this card is used as a synchro material for a "Hidden Blade" synchro monster, then that monster gains def equal to half of their original atk. This card also counts as a Fiend type monster.
As long as this card is face up on the field, "Hidden Blade" monsters that you control cannot be destroyed by battle or by card effects. Each time a "Hidden Blade" monster is normal or special summoned on either side of the field, add one blade counter to this card. Once per turn, you can remove blade counters from this card to summon one "Hidden Blade" monster whose level is equal to or less than the number of blade counters removed from this card, from your hand or deck. You can remove any number of blade counters from this card to put them on a card that blade counters can be put on.
As soon as this card is activated place 2 blade counters on it. Once per turn, you can add 1 blade counter to this card. For every blade counter on this card. For every blade counter on this card, all "Hidden Blade" monsters you control gain 100 atk and def. You can remove any number of blade counters from this card to put them on a card that you can put blade counters on.
When this card is normal or special summoned, put one blade counter on every card you control that you can put blade counters on. Once per turn, you can put 3 blade counters on this card. Once per turn, you can remove blade counters from this card to special summon 1 "Hidden Blade' monster whos level is equal to or less the number of blade counters you removed. This card gains 200 atk and def for each blade counter on ther field. This card also counts as a Fiend type monster.
When this card is normal or special summoned add 2 blade counters to it. Once per turn, you can add 1 blade counter to this card. If this card has 4 or more blade counters on it, you can remove 4 blade counters from this card to special summon one "Archer of the Hidden Blade" from your hand or deck. You can remove any number of blade counters from this card and put them on a card you can put blade counters on. This card also counts as a Warrior type monster.
When this card is normal or special summoned add 2 blade counters to this card. Once per turn you can add 1 blade counter to this card. If this card has 4 or more blade counters on it, its atk and def are doubled. You can reove any number of blade counters from this card to put them on a card you can put blade counters on. This card also counts as a Fiend type monster.
When this card is normal or special summoned, put 2 blade counters on this card and one face up card you can put blade counters on. For every blade counter on this card it gains 200 atk and def. This card also counts as a Warrior type monster
This card cannot be normal summoned or set. This card can only be ritual summoned by using the ritual spell card "Hidden Wyrm Rising". When this card is ritual summoned add 2 blade counters on all cards you control that you can put blade counters on. Once per turn you can put 1 blade counter on this card. For every blade counter on this card all "Hidden Blade" monsters you control gain 200 atk and def. This card cannot be destroyed by battle while it has blade counters on it, also you take no battle damage from battles involving this card. You can remove any number of blade counters from this card and put them on a card you can put blade counters on. This card also counts as a Warrior type monster.
When this car is activated, put 2 blade counters on it. Once per turn, you can put 1 blade counter on this card. Once per turn, you can remove blade counters from this card equal to the number of monsters you control; those selected monsters cannot be destroyed by battle or by card effects, and you take no battle damage involving those monsters. You cannot summon any monsters until your next turn when you activate this effect. You can remove any number of blade counters from this car and put them on a card you can put blade counters on.
1 warrior tuner monster + 2 non-tuner fiend type monsters
Once per turn, you can put 1 blade counter on this card. Once per turn, you can remove any number of blade counters from this card to summon one "Hidden Blade" monster from your deck or hand. You can remove any number of blade counters from this card to put them on a card that you can put blade counters on. This card also counts as a Fiend type monster.
1 fiend tuner monster + 2 non-tuner warrior type monsters
This card cannot be destroyed by battle. Once per turn, you can put 1 blade counter on this card. Once per turn, you can remove any number of blade counters from this card to inflict 200 damage to your opponent for each. You can remove any number of blade counters from this card to put them on a card that you can put blade counters on. This card also counts as a Warrior type monster.
When this card is normal or special summoned, place 2 blade counters on it. For every blade counter on this card, this card gains 500 def.You can remove any number of blade counters from this card to put them on a card th you can put blade counters on. This card also counts as a Warrior type monster.
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